Game Computer Programming

GCPT · 4 courses

Courses
4
Professors
3
Sections
19
Active
2021–2026
Sections this term
1

Professors (3)

Offerings by year Fall, Spring, Summer, Intersession

Seat fill by academic year and season
YearFallSpringSummerIntersession
2026 100% full: 18 enrolled of 18 seats across 1 section No data for this term No data for this term No data for this term
2025 90% full: 37 enrolled of 41 seats across 3 sections 58% full: 22 enrolled of 38 seats across 5 sections Not offered Not offered
2024 111% full: 20 enrolled of 18 seats across 1 section 83% full: 30 enrolled of 36 seats across 2 sections Not offered Not offered
2023 89% full: 16 enrolled of 18 seats across 1 section 106% full: 19 enrolled of 18 seats across 1 section Not offered Not offered
2022 106% full: 19 enrolled of 18 seats across 1 section 83% full: 15 enrolled of 18 seats across 1 section Not offered Not offered
2021 17% full: 3 enrolled of 18 seats across 1 section 35% full: 8 enrolled of 23 seats across 2 sections Not offered Not offered
2020 Outside this course’s recorded range Outside this course’s recorded range Outside this course’s recorded range Outside this course’s recorded range
Below 50% full 50–74% full 75–99% full At or over capacity No capacity recorded Not offered No data for term
Courses in Game Computer Programming
Code Title Credits Terms Last offered
GCPT010COMP PROG FOUNDATION FOR GAMES 16 since 2021Fall 2026
GCPT020COMP PROG PRACTICES FOR GAMES 15 since 2022Spring 2026
GCPT299DS: ANALYTICS FOR EDUGAME DEV 13 since 2022Spring 2026
GCPT210HCI IN THE ARTS 11 since 2025Spring 2025