Game Computer Programming

GCPT · 4 courses

Courses
4
Professors
3
Sections
19
Active
2021–2026
Sections this term
1

Professors (3)

Offerings by year Fall, Spring, Summer, Intersession

Seat fill by academic year and season
YearFallSpringSummerIntersession
2026 100% full: 18 enrolled of 18 seats across 1 section No data for this term No data for this term No data for this term
2025 90% full: 37 enrolled of 41 seats across 3 sections 58% full: 22 enrolled of 38 seats across 5 sections Not offered Not offered
2024 111% full: 20 enrolled of 18 seats across 1 section 83% full: 30 enrolled of 36 seats across 2 sections Not offered Not offered
2023 89% full: 16 enrolled of 18 seats across 1 section 106% full: 19 enrolled of 18 seats across 1 section Not offered Not offered
2022 106% full: 19 enrolled of 18 seats across 1 section 83% full: 15 enrolled of 18 seats across 1 section Not offered Not offered
2021 17% full: 3 enrolled of 18 seats across 1 section 35% full: 8 enrolled of 23 seats across 2 sections Not offered Not offered
2020 Outside this course’s recorded range Outside this course’s recorded range Outside this course’s recorded range Outside this course’s recorded range
Below 50% full 50–74% full 75–99% full At or over capacity No capacity recorded Not offered No data for term
Courses in Game Computer Programming
Code Title Credits Terms Last offered