GAME105

ENVIRONMENT ART

Terms offered
5
Data refreshed
Jun 27, 2026

Description

Environment Art is a specialization within game development which straddles the line between modeling and level design. In this course, students will learn to build art assets such as modular architectural components and reusable landscape models, then construct full real-time environments in a commercial game engine.

Syllabi

Sign in with your @clarku.edu email to view syllabi.

Offering history & forecast 2022–2026

2022
2026
Sections offered by academic year and season, with estimated offering chances for future years above the divider
YearFallSpringSummerIntersession
2030 2030 Fall: 7% chance, medium confidence. Offered in 0 of 9 fall terms since 2018. 2030 Spring: 56% chance, low confidence. Offered in every spring term since 2022. 2030 Summer: 7% chance, medium confidence. Offered in 0 of 9 summer terms since 2018. 2030 Intersession: 8% chance, medium confidence. Offered in 0 of 6 intersession terms since 2020.
2029 2029 Fall: 6% chance, medium confidence. Offered in 0 of 10 fall terms since 2017. 2029 Spring: 59% chance, low confidence. Offered in every spring term since 2022. 2029 Summer: 6% chance, medium confidence. Offered in 0 of 10 summer terms since 2017. 2029 Intersession: 7% chance, medium confidence. Offered in 0 of 7 intersession terms since 2017.
2028 2028 Fall: 5% chance, medium confidence. Offered in 0 of 11 fall terms since 2016. 2028 Spring: 63% chance, low confidence. Offered in every spring term since 2022. 2028 Summer: 5% chance, medium confidence. Offered in 0 of 11 summer terms since 2016. 2028 Intersession: 7% chance, medium confidence. Offered in 0 of 7 intersession terms since 2017.
2027 2027 Fall: 5% chance, high confidence. Offered in 0 of 12 fall terms since 2015. 2027 Spring: 66% chance, low confidence. Offered in every spring term since 2022. 2027 Summer: 5% chance, high confidence. Offered in 0 of 12 summer terms since 2015. 2027 Intersession: 6% chance, medium confidence. Offered in 0 of 7 intersession terms since 2017.
2026 Not offered 1 section Not offered No data for this term
2025 Not offered 1 section Not offered Not offered
2024 Not offered 1 section Not offered Not offered
2023 Not offered 1 section Not offered Not offered
2022 Not offered 1 section Not offered Not offered
Forecast Under 15% 15–39% 40–69% 70–89% 90%+ Not enough history
Fall Spring Summer Intersession Darker means more sections Not offered No data for term

Future estimates combine recent offering frequency with detected multi-year cycles. Hover a cell for confidence and evidence; low-confidence estimates are marked with ~.

Meeting times

Most recent first
  • Thu, 2:50 PM–5:50 PM MACD202 2026
  • Mon, 9:00 AM–11:50 AM MACD202 2025
Credit-bearing sections of GAME105
TermProfessorTypeCreditsEnrollmentCRN
Spring 2026Ezra CoveLecture1 14 of 18 enrolled31755
Spring 2025Ezra CoveLecture1 9 of 18 enrolled31755
Spring 2024Ezra CoveLecture1 12 of 18 enrolled31755
Spring 2023Ezra CoveLecture1 8 of 18 enrolled31755
Spring 2022Ezra CoveLecture1 16 of 18 enrolled31755