Game-Interactive Media

GAME, 43 courses

Courses
43
Professors
23
Sections
455
Active
2021โ€“2027
Sections this term
36

Professors (23)

Offerings by year

Seat fill by year and season
YearFallSpringSummerIntersession
2027 No data No data No data No data
2026 48% full: 564 enrolled of 1169 seats across 44 sections 0% full: 0 enrolled of 741 seats across 36 sections No data No data
2025 58% full: 595 enrolled of 1018 seats across 45 sections 78% full: 615 enrolled of 793 seats across 46 sections 18% full: 2 enrolled of 11 seats across 3 sections Not offered
2024 76% full: 537 enrolled of 707 seats across 35 sections 83% full: 553 enrolled of 663 seats across 34 sections 100% full: 1 enrolled of 1 seats across 1 section Not offered
2023 59% full: 462 enrolled of 784 seats across 39 sections 71% full: 536 enrolled of 759 seats across 44 sections 150% full: 3 enrolled of 2 seats across 2 sections Not offered
2022 56% full: 389 enrolled of 689 seats across 30 sections 62% full: 393 enrolled of 629 seats across 30 sections 43% full: 3 enrolled of 7 seats across 3 sections Not offered
2021 59% full: 565 enrolled of 958 seats across 32 sections 68% full: 406 enrolled of 599 seats across 28 sections 100% full: 3 enrolled of 3 seats across 2 sections Not offered
2020 Not offered Not offered 20% full: 1 enrolled of 5 seats across 1 section Not offered
2019 No data
Below 50% full 50โ€“74% full 75โ€“99% full At or over capacity No capacity Not offered No data
Courses in Game-Interactive Media
Code Title Credits Terms Last offered